// 紫云山
cmd.acceptMission("西城士兵","紫云山");
cmd.finishMission("紫云山");
cmd.acceptMission("侍卫军长","不速之客");
cmd.killMonster([{name:"侍卫军", count:15}]);
cmd.finishMission("不速之客");
cmd.acceptMission("侍卫军长","不速之客");// 此处有问题
cmd.killMonster([{name:"侍卫军长", count:1}]);
cmd.finishMission("不速之客");
cmd.acceptMission("侍卫军长","刺客");
cmd.finishMission("刺客");
cmd.acceptMission("刺客","隐藏的敌人");
cmd.killMonster([{name:"刺客", count:20}]);
cmd.finishMission("隐藏的敌人");
cmd.acceptMission("史玉","史玉");
cmd.finishMission("史玉");
cmd.acceptMission("史玉","无路可退");
cmd.finishMission("无路可退");
cmd.acceptMission("史玉","伏兵");
cmd.finishMission("伏兵");
cmd.acceptMission("史玉","前后夹击");
cmd.killMonster([{name:"禁卫兵",count:20},{name:"杀手",count:20}]);
cmd.finishMission("前后夹击");
cmd.acceptMission("史玉","西域杀手");
cmd.npcBattle("","西域杀手");
cmd.npcBattle("","西域杀手");
cmd.finishMission("西域杀手");
cmd.acceptMission("史玉","前往紫云山");
cmd.jumpMap("紫云山");
cmd.finishMission("前往紫云山");
cmd.acceptMission("史玉","妖术师");
cmd.finishMission("妖术师");
cmd.acceptMission("妖术师","树妖");
cmd.killMonster([{name:"树妖", count:20}]);
cmd.finishMission("树妖");
cmd.acceptMission("史玉","伤势");
cmd.finishMission("伤势");
cmd.acceptMission("侍卫军长","禁卫军");
cmd.killMonster([{name:"禁卫军", count:20}]);
cmd.finishMission("禁卫军");
cmd.acceptMission("侍卫军长","阴谋");
cmd.killMonster([{name:"侍卫军长", count:1}]);
cmd.finishMission("阴谋");
cmd.acceptMission("侍卫军长","冒进");
cmd.finishMission("冒进");
cmd.acceptMission("妖术师","妖术师");
cmd.killMonster([{name:"妖术师", count:1}]);
cmd.finishMission("妖术师");
cmd.alert("完毕1");